"The Paper Chase"
By Anderson Research and Design (A.R.D.)
Programmed by Craig J. Anderson.
1982
SOURCEBOOK by RMH Enterprises, Summer 1982. Pages C10 and G13.


This program was originally on A.R.D.'s Tape G2, which also contained:

Tic-Tac-Tollah, The Paper Chase, Micro-Pac, Caterpillar and Galactic 
Hitchhiker.

The Paper Chase: TV games should reflect TV reality.  Can Mr. Whipple snatch 
away the rolls of Toilet paper before the treacherous woman shopper squeezes 
him out of business?  It makes a better game than it does a commercial.  

Notes by Paul Thacker:

This tape is from Ken Lill's collection, but not on official tape.  It includes 
a graphic title screen.  Turn the knob to aim and pull the trigger to grab 
toilet paper roll marked with black dot.  You have to grab it before the woman 
does, because she never misses.  The difficulty changes how quickly she grabs 
them.


(Update: February 16, 2015)

The Paper Chase is a funny idea.  Pretty simple game, but decent.  It is in 300 
baud format already, but the 2000 baud version has more complete graphics.  The 
300-BAUD version plays fine, but the graphics on the character on the right 
look incomplete compared to the 2000 baud version.  It's unclear whether or not 
this is how it was released.

(Update: February 27, 2015):

I think you misunderstood my comment. I didn't mean I wasn't sure if the 2000 
baud version was released. It was advertised for sale, so I assume it was. I 
was talking about the graphics differences between the 300 baud and 2000 baud 
versions I archived. The 300 baud graphics look incomplete. I'm not sure if the 
300 baud version was actually sold this way, or if I simply have an unfinished 
version. The archived 300 baud version comes from Brett Bilbrey's tape 
collection. While I never had those physical tapes, I don't see it in the 
scans, so I assume it didn't come from a commercially released tape. The code 
might or might not be identical to what was actually sold.

The 2000 baud version is also not from a commercial tape (coming from Ken 
Lill's collection), but does look complete, with graphics matching the ads and 
review description, and a nice looking title screen.

Archiving this stuff gets complicated, doesn't it?


Notes by Adam Trionfo

This game is based on the "Don't squeeze the Charmin" TV commercial that ran 
from the 1960s into the 1980s.

An example of one of the commercial is here:

https://www.youtube.com/watch?v=L50tuag6iRs

